Clarification on "Settings" menu
I would like to clarify the contents of the "Settings" window in Countdown. It seems like what each of the three variables accomplishes is not very clear.
"Counts/second" controls the speed of the hexagon's countdown. If "Counts/second" was set to 4, then there would be 0.25 seconds between each decrease of the number.
To prevent the player from staying in one place the entire match, hexagons’ counters go down faster when the player is standing on them. "Counts/second" is replaced with "Fast Counts/second" when a hexagon detects that its being stood on.
Starting with the middle value, "Lifetime" controls the maximum possible lifetime of a hexagon. For example, if "Lifetime" was set to 60, and "Counts/second" was set to 2, then the maximum length of the game would be thirty seconds. 60 seconds / 20 counts per seconds = 30 seconds maximum game time. Set either "Lifetime" or "Counts/second" too high and the hexagons would take forever to reach zero.
Hope this helped clarify! Thank you for playing my game!
Get Countdown
Countdown
Ludum Dare 42 Entry
Status | Released |
Author | Elnu |
Tags | Ludum Dare 42 |
Languages | English |
Accessibility | Textless |
More posts
- Ludum Dare 42 is officially over!Sep 05, 2018
- Postmortem?Aug 20, 2018
- saoigames played Countdown on Twitch!Aug 14, 2018
- Linux build is ready, although there are some issues (1.0.4)Aug 14, 2018
- Properly fixed black color setter glitch, added "Reset PlayerPrefs Button", and...Aug 14, 2018
- Fixed WebGL Aspect Ratio (1.0.3)Aug 13, 2018
- Fixed "Black Screen" Glitch (1.0.2)Aug 13, 2018
- WebGL Build (1.0.3)Aug 13, 2018
Leave a comment
Log in with itch.io to leave a comment.